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Raid Performace Reqs
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For purposes of comparison, dps and hps are minimum sustained values in a single-target raid encounter with minimal distractions such as Ignis or Kologarn (hps includes overhealing). Other values are minimum unbuffed values.

Progression
Everyone18k health
Healers4750 hps
Dps [1]5500 dps
Main Tanks [2]36k health
26k (32k) armor
52% avoidance
Off Tanks [2]33k health
24k (30k) armor
45% avoidance

[1] Dps requirements may be lowered for a given individual if they are necessary to create a particular raid composition (such as providing a particular buff or debuff). However, the requirement will not be less than 80% of that required for other raiders.

[2] Tanks must be immune to critical hits. Where feral requirements differ from those of other tanks, they are listed in parentheses.

Avoidance is the sum of miss, dodge, and parry against a level 83 mob.



Last Modified: 11/16/2009 8:39am
Contributors: Jarand, Krik
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